Calculating Vertex Normals
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![[Tutorial] how to calculate vertex normals in shader graph - Unity ...](https://europe1.discourse-cdn.com/unity/optimized/4X/5/5/b/55b94a1603745b84ad0f1cb327c70e6263a88cf4_2_1024x576.jpeg)





![[Tutorial] how to calculate vertex normals in shader graph - Unity ...](https://europe1.discourse-cdn.com/unity/optimized/4X/a/1/3/a13aed037d20dae8af17c4ca8548bd5c5cfca651_2_690x346.png)









![[Tutorial] how to calculate vertex normals in shader graph - Unity ...](https://europe1.discourse-cdn.com/unity/original/4X/d/b/b/dbb6f9013c3e5274950787cca54e7e5f7fe52d91.png)















![[ГАЙД] Hard и Soft edges. Группы сглаживания. Vertex Normal и Face Normal](https://cgitems.ru/upload/medialibrary/737/mo4992n022ilkekefof46bp7ttrczyo4/1.png)



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![[OpenGL ES] 3강 : 모델링, 폴리곤 메시, 표면 법선(Surface Normal), 정점 법선(Vertex Normal)](https://blog.kakaocdn.net/dn/Lo6E4/btr9AkWEQtY/UxrAzPq1ESzXiwt7OLAngk/img.png)







![[CG/개념] Introduction to Computer Graphics with OpenGL ES CH03: Modeling](https://velog.velcdn.com/images/jin_a720/post/214a5fc6-7c1c-4f49-99c2-78a1bb9ae7a2/image.png)










![[OpenGL ES] 3강 : 모델링, 폴리곤 메시, 표면 법선(Surface Normal), 정점 법선(Vertex Normal)](https://blog.kakaocdn.net/dn/bBInzl/btr9wIxdv9p/6rnhw2jFdkKUTzjkdIRyhK/img.png)








